Simulation Environment at Genesis AI

Bay AreaEngineering & ResearchFull-timePosted 4 months ago

About the role

As published on Genesis AI's job board.

WHAT YOU’LL DO

- Build sim-ready digital twin environments for real work assets, scenes, and tasks.

- Build a pipeline that can generate simulation environment at scale.

- Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.

- Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.

- Develop pipeline for iterating on simulation environment to boost model performance.

WHAT YOU’LL BRING

- Strong software engineering skills in Python, C++, or similar language.

- Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.

- Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.

- Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.

BONUS POINTS

- Built closed-loop or log-replay evaluation at scale.

- Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

- Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

- Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.

Before you apply

  1. Scan your resume against this posting to see which of its terms you are missing.
  2. Tailor your resume so the summary and bullets use the posting's own wording where it is true for you.
  3. Apply on Genesis AI's site. Applications never pass through OneTwo Resume.

About Genesis AI

Full-stack general-purpose robot company that develops the Genesis physics simulator and robot foundation models.

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